Project Agora

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Project Agora: summary

Since we are living in the modern times, the approaches to teaching and learning should be supported with the use of innovative practices. Throughout our teaching experience, we have observed that students learn more efficiently with the use of digital material and tools, like apps and internet resources. Moreover, our practice has shown that the digital tools combined with the outdoor learning and activities give better results in comparison to the traditional approaches and methods. 

Since we are living in the modern times, the approaches to teaching and learning should be supported with the use of innovative practices. Throughout our teaching experience, we have observed that students learn more efficiently with the use of digital material and tools, like apps and internet resources. Moreover, our practice has shown that the digital tools combined with the outdoor learning and activities give better results in comparison to the traditional approaches and methods. Having these observations in mind, we decided to start a multidisciplinary and a multicultural project in which we are creating an innovative and customizable mobile application that cherishes the cultural and historical heritage of European countries. 

Number of project

2019-1-RS01-KA201-000833

With our mobile application Agora, teachers are able to elect the topic or the unit from the school curriculum that they consider appropriate for the app. Being able to choose the topics, teachers address the needs of their students, who improve their results and have the possibility to become active participants in the learning process. Moreover, the students learn in the immersive context, where they connect the knowledge and information with their surroundings. There are four main objectives of our project. The first one is obtaining better results of the students about the topic that is covered by our mobile application. We will test the knowledge of the students about a certain topic chosen by the teacher before and after the use of our mobile application. The expected improvement is that after the use of the app the results are at least 15% better. The second objective is the higher number of teachers who include ambient teaching in their methodology.

We expect that after the introduction of our mobile application in schools, more teachers are implement outdoor teaching. The third objective is that there are more teachers who use mobile applications in their teaching practice. We expect that after the introduction of our mobile application in schools, more teachers are motivated to use mobile apps. The fourth objective is to have satisfied students who become more active participants in the learning process. The partners in this project are Primary schools from Turkey (ALI NIHAD TARLAN ILKOKULU), Slovenia (OSNOVNA SOLA MLADIKA) and Serbia (OSNOVNA ŠKOLA IVAN GORAN KOVAČIĆ), as well as the Scio  organization from Serbia. The immediate participants are 9 teachers and 3 coordinators from partner schools, and 5 coordinators from Scio organizations that are IT experts and teachers, but in this project, we are also reaching out to hundreds of students who are using the mobile application Agora in their outdoor classes.

The methodology we use in this project is focused on constant communication and equal coordination via Skype and software tools Slack, Trello and Teamup. All the participants will be trained by SCIO organization about using ICT tools, which will improve their skills and knowledge. The expected results are the use Agora application in teaching and learning process in Slovenia, Turkey and Serbia. The use of Agora application will motivate the teachers to use ICT tools and ambient learning, and students will acquire their knowledge more successfully and they will enjoy the process of learning. Due to this multicultural and multidisciplinary project we are achieving the exchange of experience and examples of good practice among schools.

There are four main objectives of our project. The first one are better results of the students about the topic that is covered by our mobile application. We will test the knowledge of the students about a certain topic chosen by the teacher before and after the use of our mobile application. The expected improvement is that after the use of the app the results are at least 15% better. The second objective is the higher number of teachers who include ambient teaching in their methodology. We expect that after the introduction of our mobile application in schools, more teachers are implement outdoor teaching. The third objective is that there are more teachers who use mobile applications in their teaching practice. We expect that after the introduction of our mobile application in schools, more teachers are motivated to use mobile apps. The fourth objective is to have satisfied students who become more active participants in the learning process.

Appagora